Final Fantasy 14’s 10-Year Journey to Xbox

After a decade of waiting, Xbox fanatics can finally be part of one of gaming's largest online communities.

In 2013 I had the opportunity to fly to Japan and speak to Final Fantasy 14 Game Director Yoshi-P. There became one query I desired to FFXIV Gil  know – when might Final Fantasy 14 come to the Xbox? It’s a question that I, and every Final Fantasy 14 fan, wouldn’t recognize the answer to for some other decade.

Final Fantasy 14 coming to Xbox marks the end that a long-lingering query. In 2013 Yoshi-P responded pronouncing a Microsoft cross-play coverage – that intended Xbox users would require their very own server and therefore couldn’t play with the broader network – ended the hopes of Xbox players taking part in the sport. "Community could be very crucial for an MMO, and as Xbox Live is a closed community it way those playing on Xbox 360 or Xbox One cannot play with others on extraordinary systems,” “I don't suppose this is right for an MMO, and that is the most important reason we have not brought the sport to Xbox structures."

Years later, Xbox lovers like myself will soon be able to experience the sport on their preferred console for ths first time. Xbox Wire clarifies it’ll carry Final Fantasy 14 to the console with an extended loose trial allowing you to play the primary 3 expansions (A Realm Reborn, Heavensward, and Stormblood) as much as stage 70 and not using a regulations on playtime. That’s at least one hundred+ hours of content material to sink your enamel into as a brand new player. It’ll be notable to peer it come to at least one greater platform.

Back in 2013, the reality a game of this scale worked throughout PS3, PS4, and PC became a core purpose it had one of the exceptional communities inside the history of gaming. I used to play it with Greg, myself on PC whilst he changed into on PS3, and while we had been on distinctive platforms, we determined a very welcoming playerbase that FFXIV Items helped us along the way, and lots of them was hoping Xbox players should at some point get in at the amusing.

The loss of Xbox aid became a subject that persisted to gather momentum and in 2015, when we requested Phil Spencer for an update, he chalked the shortage of Final Fantasy goodness as much as “enterprise” and platform exclusivity: "As I've grown on this role, and I've tried to learn the 0.33-birthday party exclusivity component - and also you see us doing less of it now - [I've found] it's not something I'm a huge fan of.